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Jun 30 2007, 10:25 PM
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#81
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![]() ASF Citizen Group: Member Posts: 224 Joined: 27-June 07 From: Lawrenceville, Ga Member No.: 31,322 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for RaptorEye |
Well written, my brother has that blind-shooting problem.
-------------------- Sig out of regs. ~Xhado
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Jul 6 2007, 09:12 PM
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#82
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![]() belt fed pl0x Group: Elite Posts: 2,964 Joined: 1-June 04 From: NAB Little Creek, Virginia Beach, VA Member No.: 9,053 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for ardrummer292 |
I played a game last weekend where it was my team of around 15 vs. another of about the same size. The manpower was about even, although the opposing team had 3 support gunners and mine had none.
I was engaged with heavy suppressive fire when approaching an objective. What I didn't realize was that a rifleman, with an AK, was spraying more plastic downrange than their gunner with the M60. This same rifleman, this time in tandem with the '60 gunner, mistakenly engaged our safezone with several hundred rounds. Paintsofting *fruitcageing* blows. It killed the fun of the game, especially since my team was using milsim double taps and short bursts. Needless to say, my team walked. As in, off the field. I'll never play with most of the opposing team members again. Usually, I need to try to not have fun while airsofting. How incredibly disappointing. |
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Jul 8 2007, 09:13 PM
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#83
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![]() ASF Immigrant Group: Member Posts: 14 Joined: 6-July 07 Member No.: 31,583 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for privatebumps |
You've lost your mind.. Yes you can provide suppressive and selective fire with semi. If you want to lower your ROF, upgrade your gun, with the proper gear ratio your guns ROF will slow down. But until Mauri comes out with a browning automatic rifle, you're out of luck. When you have quality airsoft rifles, you will stop making comments like that. I completely agree with paintball being spray and pray. but there r some exceptions. scenario and woodsball are not spray and pray but just like airsoft.the thing I like when I played paintball was when u huit someone they would hav a paint splat on their clothes.airsoft does not hav that unless u get it online all the time. that way unless u buy in bulk is really expensive airsoft is relatively cheap though and I love it. -------------------- ![]() A hardcore airsofter is not always someone who has TMs, camouflage, and all that stuff. A hardcore airsofter can be someone who buys from Big 5, plays in normal clothes, and even has all springers. It all depends on their heart. If you believe this too, put this in your sig. If you know the difference between a warrior and a soldier put this in your sig |
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Jul 24 2007, 08:35 PM
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#84
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![]() ASF Citizen Group: user_has_broken_email Posts: 278 Joined: 19-July 07 From: IL Member No.: 31,983 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for LEO5.0 |
Wow that was a very good thought out post.
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Jul 25 2007, 03:07 PM
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#85
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ASF Immigrant Group: Member Posts: 14 Joined: 26-November 06 From: cape cod Member No.: 26,045 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for new-- |
I completely agree with paintball being spray and pray. but there r some exceptions. scenario and woodsball are not spray and pray but just like airsoft.the thing I like when I played paintball was when u huit someone they would hav a paint splat on their clothes.airsoft does not hav that unless u get it online all the time. that way unless u buy in bulk is really expensive airsoft is relatively cheap though and I love it. speedball is spray and pary woodsball is usually 2 or 3 round burst because most people have 98's -------------------- Armory
Main: Ca Mp5 Sd6 Backup: We Tech M1911 working on silverballer ill have pics when its done |
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Jul 29 2007, 01:13 AM
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#86
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ASF Immigrant Group: Member Posts: 6 Joined: 26-July 07 From: hernando county, florida Member No.: 32,190 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for gunney. |
I play with a guy who has a 5000 rnd drum. I have two 600 hicaps and two 50s. I aim and use bursts while he just shoots at anything he sees. I killed him sneaking around and flanking his postion. he was just spraying so much he didnt notice me and my sniper flanking him also his shotgun weilding teammate was busy laughing at my guys who were holding up in a bunker and didnt watch his six.we used tactics to eleminate strong firepower then the rest was easy. (the shotgun was out numbered 6-1) I agree people should not just shoot at anything they see. I tell my team all the time to hold till the enemy is as close as possible then fire. but, you have to spray some times when the situation warrants. and cover fire should be more accurate the spray everthing.
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Aug 23 2007, 11:01 PM
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#87
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ASF Immigrant Group: Member Posts: 43 Joined: 26-June 07 From: rhode island Member No.: 31,278 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for yrc2007 |
now I love this post. but I cant 100% agree with it. mainly the saturation.
I use lowcaps, my team gives the option of using hicaps, but forces you to kneel, go prone, or only to stand if something obstructs your view. in other words the minute you slap in a hicap, you become support, and have to act like it. and it doesnt become a speedball scenario where "he who has most ammo wins" and no one gets bunkered down the whole game because mag changes occur. but thats not my point, the reason alot of airsofters (like myself) saturate, is either a: they don't feel the bbs hit, b: they use more than one shot kill rules, c: (my main point) airsoft guns are not accurate always enough to do quick shot kills in semi auto. (although with a tm and vfc ak I was quite the marksman, hehehehehhe) the reason I like to use long bursts is because after a certain range semi auto isnt accurate enough to consistantly hit the target. don't forget in airsoft the slightest breeze can mess up your shot. that and because we use 3 shot kills and people don't always feel the hit, its good to basicly shoot till they call hit. as far as watching the bbs, I do the ladder, I find it much better if you set your hopup to shoot the bb inside the front sight ring but not exceeding it with hop, but just above the front sight post itself. this gives you the option to compensate, without becoming a paintball gunner yes in times of fear I have held on to the trigger. but I think thats more because I played my first game in like a year and I was nervous. but if an aeg shot half as straight as the firearms they replicated, full auto wouldnt be so exclusively used. but thats my opinion. ill share this with members of my team (hccc) I do agree that hicaps are a waste. I had a drum mag at one point for an rpk. I never used more than 400 rounds per game before. I used almost 5000 in one round. I find the more ammo you have per mag, the more inclined you are to waste it. however I will say this. FPS IS NOTHING. after upgrading guns, and using stock guns (mainly the ak family) I have found that increasing fps decreases accuracy, and doesnt do much for range. perfect example. I bought a vfc aks74. stock it shoots around 300 fps. and ive scrimed against 420-450 fps aegs with tightbores installed. I outranged them and I could pick targets off at that long range while their bbs simply wizzed around. sure they shot hard, but besides that and penetrating brush, id rather save my gearbox and keep guns stock and not exceed 350 fps. case and point. fps is nothing, accuracy and smooth reliable operation is everything. This post has been edited by yrc2007: Aug 23 2007, 11:51 PM -------------------- selling everything from my prometheus gearset to an svd scope. check out these real fair prices! http://www.airsoftforum.com/board/Cleaning-Closet-Parts-B-t145369.html
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Oct 31 2007, 05:11 PM
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#88
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![]() ASF Immigrant Group: Member Posts: 18 Joined: 31-October 07 From: Antwerp, Belgium Member No.: 34,017 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Sensey |
I agree with ardrummer's statement
Just spraying around with highcaps might be an easy way to win some games, but that's just taking away the challenge of the game. I want to develop some skills, that's why I prefer to shoot on semi with low-caps of 50 BB's. On my first game I went into CQB with a Glock 17 with 25 rounds. Everyone laughed at me, saying I was a fool. But I managed to get 2 kills anyway and I completed the objective. Well, spraying 1000 BB's somewhat in de direction of the opponent is just a lazy way of winning the game. I'll just stick to lowcaps and semi, it provides a challenge, and challenges give you skills. But, that's just my newbie opinion. This post has been edited by Sensey: Oct 31 2007, 05:12 PM |
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Nov 15 2007, 01:48 PM
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#89
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US Loadout Expert Group: Banned User Posts: 744 Joined: 18-September 07 From: Lehigh Valley, Poconos, PA Member No.: 33,313 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Dolphman |
Firepower is Nothing: By Ardrummer292 My philosophy on fullauto, hicaps, and the combat psyche post body OP: Thunder II Confirmed kill count - Upgraded 1.5J AEG: 0 confirmed kills Stock TM M3 Super90 fullstock shotgun: 7 confirmed kills ardrummer292 good post I learned trigger discipline very early I'll tell you how I did it I was the first of my friends to get an AEG so they all had springer of some type and I had to stay on semi auto. So I had the same capablities as the rest of the so I had to time my shots well because it was long to wait for a follow up shot. now unless I am outnumbered in a situation I don't use full auto. Or if I'm in CQC This post has been edited by Graham Abram: Nov 16 2007, 09:18 AM -------------------- My WTB
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Dec 10 2007, 11:29 PM
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#90
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ASF Citizen Group: Member Posts: 114 Joined: 26-January 07 Member No.: 27,325 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Tonerboner |
Firepower is Nothing: By Ardrummer292 My philosophy on fullauto, hicaps, and the combat psyche Here’s an example: imagine that you’re at a large OP, about 200 AEG-wielding people strong. There are 2 extreme situations that I can utilize to illustrate the combat psyche: 1. You come armed with a mechanized walker, with miniguns sticking out of every available space. Hits only count on a 3’’ circle on the top of the walker’s body. You have a 400 fps AEG shooting with a cyclic rate of 2500rpm for your PDW, just in case your walker fails. You have Gen4 NVGs and all the other Gucci gear you can imagine if you decide to be a ground-pounder for a while. 2. You come armed with a 120 fps non-hopup springer pistol. You only have poor-quality 0.12g bbs and have no spare magazines. Your gear is very basic, and you lack the “latest and greatest” gear, like MARPAT digital camo, radios, or a hydration pack. In case #1, you would have a very relaxed approach to the skirmish. Everyone would be horrendously outgunned and you would be basically invincible to all enemy forces. You wouldn’t view the skirmish as much more than a shooting gallery, and would probably be sipping on a Coke while mowing down squad after squad of OPFOR soldiers. Your firepower is unparalleled, so your tactics and fieldcraft are completely irrelevant. In case #2, assuming you decided to tough it out, your situational awareness would be raised to an incredible level. You would be horribly outgunned by even the most basically armed AEG wielder, and therefore you must rely on your survival instincts and stealth skills first. Your firepower is nothing, so your tactics and fieldcraft are everything. ardrummer292 Very, very, very well written, I'm new to airsoft and only have a 400 rd hicap. I hate it. But what I quoted I half agreed with, half didn't. I agree with case #1. I don't agree with the way you reasoned case #2. Quite faulty. I don't see how just because you have a lower ROF and lower mag capacity your sit. awareness would miraculously be increased. With the survival instincts and stealth skills is also completely dependent on what /THOU SHALT NOT USE MY NAME IN VAIN/ gave you and how you have worked on it. For newbs (like me), it made me feel like I won't get any better by using full auto, I do use it every so often, but I feel like newbs should be able to use full auto but not in outrageous amounts. I would much rather have them use short bursts but if necessary use the full auto capability. Again, I agree almost 100% on this article and enjoyed reading it. Please reply to this so I can see your reasoning to it. -------------------- ![]() |
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Dec 17 2007, 08:23 PM
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#91
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ASF Citizen Group: Member Posts: 135 Joined: 13-December 07 From: Pomfret, CT Member No.: 34,916 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for E.T.A Player |
It all depends on how you use your gun of choice. You can have a S.A.W or a Sniper rifle they can all do the same. Some people can be given a Spring pistol and kick the $h1t out of the guy weelding the M249 just because he has better tactics then the other that is how I feel brain over the brawn.
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Dec 21 2007, 01:57 AM
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#92
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ASF Citizen Group: Member Posts: 117 Joined: 11-March 04 From: Colville, Wa Member No.: 8,459 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for norseman |
Firepower is Nothing:
By Ardrummer292 My philosophy on fullauto, hicaps, and the combat psyche Here’s an example: imagine that you’re at a large OP, about 200 AEG-wielding people strong. There are 2 extreme situations that I can utilize to illustrate the combat psyche: 1. You come armed with a mechanized walker, with miniguns sticking out of every available space. Hits only count on a 3’’ circle on the top of the walker’s body. You have a 400 fps AEG shooting with a cyclic rate of 2500rpm for your PDW, just in case your walker fails. You have Gen4 NVGs and all the other Gucci gear you can imagine if you decide to be a ground-pounder for a while. 2. You come armed with a 120 fps non-hopup springer pistol. You only have poor-quality 0.12g bbs and have no spare magazines. Your gear is very basic, and you lack the “latest and greatest” gear, like MARPAT digital camo, radios, or a hydration pack. In case #1, you would have a very relaxed approach to the skirmish. Everyone would be horrendously outgunned and you would be basically invincible to all enemy forces. You wouldn’t view the skirmish as much more than a shooting gallery, and would probably be sipping on a Coke while mowing down squad after squad of OPFOR soldiers. Your firepower is unparalleled, so your tactics and fieldcraft are completely irrelevant. In case #2, assuming you decided to tough it out, your situational awareness would be raised to an incredible level. You would be horribly outgunned by even the most basically armed AEG wielder, and therefore you must rely on your survival instincts and stealth skills first. Your firepower is nothing, so your tactics and fieldcraft are everything. ardrummer292 Where to begin......... First of all I would like to say Iam a big advocate of mil/sim. I like the idea of "real" capacity magazines, or at the very least low cap magazines. They feed better than most high caps, they don't rattle, and my CIRAS vest does just fine hauling around quite a few of them. But with that said, I simply don't like the title of this thread.........."Firepower is nothing". Only a very foolish man would simply concede superior firepower to the enemy with a shrug. I think if you ask any of our Nam vets, about the various ways they could call on superior indirect fire they could bring to bear against their foes, you find them to be very very grateful they had it. As they were outnumbered and in the enemies back yard that was full of tunnels, trench systems and booby traps. I realize that my M249 SAW can hold 3000 bb's, while a real M249 holds 200 and needs a barrel change if Iam on the trigger alot. But then again I cannot call on a super cobra to hose down my target with 30mm AP rounds and hellfire missles either........it's a trade off of sorts. In the end its the same in airsoft as it is in real combat. Different tactics, different tools for different missions and objectives. I highly suggest this book written by Lt. Col Alex Lee: http://www.randomhouse.com/catalog/display...0804110235.html In the book Lee talks about training Force Reconnaissance men, and how they often times had to "unteach" what your average Marine Infantrymen had been taught. Which was to find, fix and kill the enemy by superior firepower. In small 6 man recon teams, stealth and observing and NOT engaging the enemy was the order of the day. What Iam trying to get at, is if you have a heavy trigger finger in airsoft. Buy that support weapon and put that base of fire were your SL tells you to.......that's OK. And if your into sliding into the opposition's camp resembling a bush and listening to them talk about their wives and what they had for dinner last night..........that's OK too. I think there is plenty of room for both mindsets on the airsoft battlefield.......... Just one thing though! Do me a favor.........if your thinking about that support weapon role, be a man, buy a support weapon, and lug that 15 lbs AEG around the airsoft field (thats RESPECT). If you wimp out and buy a motorized cmag for that MP5K of yours? I pray that the airsoft /THOU SHALT NOT USE MY NAME IN VAIN/'s melt your gearbox on the first outing...........just don't do it......... |
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Jan 15 2008, 01:05 AM
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#93
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ASF Immigrant Group: Member Posts: 5 Joined: 29-December 07 Member No.: 35,206 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for JonyMill |
I apologize if I am reviving this topic, but I can say that my experience and trek through the years playing airsoft taught me these very same ideals when I first started off.
I began playing airsoft at the lowest level possible, with springers out back in the desert with a couple friends. Our matches were small, usually kept to around 6 or so people. Being new to the group, I was placed with my friends on a team with some other spring gun wielding hotshots. Our opponents, and I laugh now looking back on this, had a reputation for outgunning the opposition with their JungleToy LPEG's. Back then, LPEG's made our spring weapons look pathetic. They apparently have been playing local 'teams' for a while now, and have grown used to the fact that their opponents could never match the firepower they brought to bear. When I arrived, the team I found myself with seemed so used to the fact that they are most likely going to lose that they didn't try anymore. After several matches it became clear that the only thing the OPFOR had going for them is their firepower. Although I was not accustomed to them myself, I noticed their play style lacked tactics of any kind, and seemed to only be capable of out shooting the opponent in a quick firefight. I took note that they traveled as a large group and never separated. I saw that they made an immediate aggressive move towards the very first signs of enemy movement. Using their automatic fire, they would lay down a 'withering' line of fire on the opponents, who sadly chose to either run or take cover. All in all, it seemed like a one sided fight. Anyone here can see however that all it took was matching their simple tactics with others. They were too careless and top heavy. The problem was, our team looked up to them, and attempted to adopt their tactics (if any) in order to defeat them. This logic was flawed, and we soon decided to change some things. I won't present myself as a tactical genius, anyone could figure this stuff out. My friends and I decided to fight back after a couple of matches (I admit I was sucked into the 'we're screwed' phase for a couple of matches) and actually planned to throw them a curve ball next game. Armed with our springers, we played on the fact that the enemy expects us to be all in one place. Instead, we separated as quickly as we could into pairs and took cover, trying to stay within sight of one another. We intended to present one of our groups to the enemy in hopes that they would, as usual, commit all their manpower to combat them. The group that came under fire first was instructed to dig in and allow themselves to become pinned. Later we decided it would be better if they fell back. The point was to present one of our groups as bait, and while the entire enemy force was tied up with dealing with them, the other groups would move in on their flanks. It took practice, but by using these tactics we slowly began to win games. It took alot of effort, but our opponents became frustrated with the fact that their superior weapons could not pull themselves out of a messy game, and instead had to use their brain. They soon decided not to play anymore, despite after showing a few attempts to switch up their game. Our team became large enough to begin games against eachother. Soon our games were decided on tactics alone, and not a difference in weapons. This truly was a small scale demonstration of how a common smarts can overcome superior firepower, and I apologize if this story seems rather low key compared to others. Honestly, that experience laid the groundwork to form the sport I love and play today. I am glad that I discovered this concept early on and was given ample time to practice and understand it, because 5 years later I still come across local teams that boast about the RPM/FPS of their gun before the match, and almost act as if the game is in the bag when they discover we run our guns a bit low. Airsoft is far more than a sport involving shooting a replica rifle at an opponent. The real weapon is up here. I wouldn't have it another way. |
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Feb 27 2008, 09:36 PM
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#94
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ASF Citizen Group: user_has_broken_email Posts: 241 Joined: 7-October 07 From: Little rock AR Member No.: 33,610 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for zoob |
This is why I am a very logical player and plan before attacking. I force myself to use really well equiped springers and now a semi-automatic pos pistol. How ever the theory of an upgraded Aeg vs. a springer, AEG always wins. How ever put a AEG in the woods or a open feild my tactics are increased 10 fold making the springer an exellent wepon of choice, becase it's lighter than most of all AEGs it's easier to move around. However in a close quarter combat situation or an upper-hand situation the AEG is supreme. SO it depends entirely on the situation.
-------------------- {Lone Wolf} {Bloodline} {Eagle Squad} {Slayer} {Oprative "Zoob"} [Importance of mission...?]
The key to winning, is making the other team win... at losing. The key to tactics, is making the other team clueless The key to wepons, is who your making it for The key to retreating, is have something to fall on The key to missions, is...? |
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Mar 3 2008, 12:45 AM
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#95
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![]() ASF Citizen Group: Elite Posts: 128 Joined: 12-October 06 From: Ft. Laramie Wyoming Member No.: 24,812 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Lex |
The group I play with we have a strict Semi auto only rule. very rarely do we ever move to Full auto. and even when we go full auto its 3 to 5 round burst. Granted most of us are former military.
I personally carry all Low Cap 30rnd magazines. don't even own a hi-cap. The guys and girls I play with are all moving to the low caps as well as we have found more and more hi-caps just don't perform well. We also have a tradition with our group. If your new. We don't care what gear you have. Your first few games will be played with a Springer Pump Shot gun. No exceptions. If you don't want to thats fine. but you wont play with us. So far every one has played and come to find they play well with the pump springer even against our more advanced weapons. Semper Fi and Carry on! -------------------- ![]() "I have earned my place in Valhalla, Have you?" USMC 0311 Cpl. "Eye Protection On, LET'ER BUCK!" Wyoming Airsoft -|-The SAW-|- Milsim Airsoft Tactical Training Courses |
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Mar 16 2008, 07:08 PM
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#96
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![]() ASF Immigrant Group: Member Posts: 32 Joined: 12-March 08 From: California Member No.: 37,316 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for backyardchampion |
very good arguement, high caps are so addictive and once you have one you stop counting ammo and going back to standards is so hard
Personally I think the ratio of bullets to bbs in clips should be about 4:1 cause so many veer off or are stopped by twigs when people use 3-5 bursts I thinks its similar to semi auto on real guns -------------------- anybody wanna borrow a TM P90? I'm grounded for a month, guess I'll have to get back into video games
[url="http://www.skyeatsairplane.com/img/seabanner2.gif"] |
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Mar 27 2008, 02:49 PM
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#97
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ASF Citizen Group: Member Posts: 269 Joined: 7-January 08 From: In'n'outland, CA Member No.: 35,379 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Mooseknuckle7789 |
it really makes you feel more skilled when you are the one only using full auto when you are ambushed from behind and need to lay down some supressive fire.....but once I get my SR-25, itll be different. the SR is practically 5 round burst at the max, because if you hold it down too long it will jam big time. and anyways im going to use semi the whole time. I just wish they sold mid-caps for SR-25, becuase I hate the shaking and.....its just more realistic alltogether.
-------------------- Metallica owns
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Apr 4 2008, 03:16 PM
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#98
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ASF Immigrant Group: Member Posts: 23 Joined: 16-March 08 From: Spokanistan Member No.: 37,443 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Bbpsword |
Here's a quick suggestion...GET A MOSFET. Three round burst anyone? Also, using an AEG doesn't necessarily mean that you are a spray-and-prayer... If you use an AEG correctly, and use tactics, stealth, etc... then you could technically be FAR superior to a springer wielder. High-Caps can be addicting, but my team has a strict 2-4 round burst rule.. We only go higher than a 4 round burst if one of us needs cover fire.
This post has been edited by Bbpsword: Apr 4 2008, 03:23 PM |
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Apr 4 2008, 03:44 PM
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#99
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ASF Citizen Group: Elite Posts: 458 Joined: 27-March 08 From: somewhere on earth Member No.: 37,824 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for long range killer |
well put more people need to use simi-automatic and mid-caps but I sugest you get a side arm they come
in handy in times like that. -------------------- [font="Verdana"][/font] Hydrate or die
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Apr 6 2008, 04:20 PM
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#100
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![]() ASF Citizen Group: Member Posts: 368 Joined: 2-April 08 From: Your mother's house Member No.: 38,063 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for adopt-a-wookie |
I agree with ardrummer292 110% all the way and I learned alot from this forum. Not to be the standout guy or anything but I think airsoft needs spray and prayers with their high cap mags for the reason that if I was in a airsoft event or even a small skirmish with 10+ people, I personally would want the rush and fun of flying bb's in the air and hearing them wizz past your head or hit the ground and object you might be hiding behind rather then playing in a game where everyone is taking semi shots with careful and aimed shots and all you hear is pop-im hit. pop im hit pop im hit.<- im going to get alot of flamming for that sentence...)
it would be absolutely necessary for people to actully aim properly and use carefully planned tactics but but I think some part of airsoft is spray-and-pray. PS:first post in the airsoftforums -------------------- Talking about good range. Screw 200 feet, I can get 5,000,000,000,000 light years out of my gun. -ACU really seems to be the AUG of camouflage- HelpMe KWA M4 Magpul'ed out Control your fire. You really don't need automatic. It's just the 'panic' button. - Wise words of Idiom Wow.. Congratulations, you've just set a new necro-post record! Just about FIVE years! - Carr |
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Apr 29 2008, 01:16 PM
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#101
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![]() ASF Citizen Group: Elite Posts: 54 Joined: 18-April 08 From: Milan MI Member No.: 38,675 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for gearjunky |
The neon clothing for paintball is to blend in with there bunkers
-------------------- |
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May 4 2008, 10:39 AM
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#102
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ASF Citizen Group: Member Posts: 232 Joined: 2-January 08 From: Delaware Member No.: 35,296 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Gen. Cockaroach |
Well I was in a match on recently and I carried my Famas with 4 standards (60rds) and one hicap that came with the rifle (300rds) during the match the other team decided to hide in the bushes and keep spraying bbs at my team. I couldn't see them. And I was doing a burst fire at the direction I thought the bbs were coming from.
I was down to 120rds left and the other team is still spraying. Now I am a conserative when it comes to ammo but I need to carry more ammo and Famas mags are expensive. So I decided to buy the M16 100rd mid caps and cut them to fit my famas. The lesson that I learned that if I come to that situation again I need more ammo. -------------------- "You're making the wrong assumption that a Marine by himself is outnumbered." - Gen Peter Pace, 28 Jul 06
My Armory: ICS M4- 509mm barrel (slincer extension) M203. ICS M16- Working Project for DMR CA M249- Two box mags. CA G36c-With C-Mag 3-loud grenades |
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May 22 2008, 12:15 AM
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#103
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ASF Immigrant Group: Member Posts: 28 Joined: 21-May 08 Member No.: 39,766 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Tulkor |
I understand that firing semi auto isnt as effective as full auto...but I always tend to be more conservative with my ammo. I let the people who want to go crazy full auto do so, but I choose to do smaller bursts. I do the same with paintballing (we always have played with a 1 hopper rule to play more tactically. sometimes we will have an ammo supplier on a team (if enough people) ). The same could technically go for airsofting to allow players to go full auto...but to also make it more stressful to reload.
I personally don't have a problem the way it is. but with paintballing...not all of us had containers to hold paintballs once we were on the field...so we wanted everyone to play more tactically n what not. it was still fun, |
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Jun 5 2008, 09:25 PM
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#104
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ASF Immigrant Group: Member Posts: 40 Joined: 1-June 08 Member No.: 40,110 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Sniper_Soft |
The really sad thing about this entire thread was that the first point made here even had to be made at all. One of the biggest reasons I quit doing paintball (back in the 1980s) was the high-capacity boxes everyone started to have on their guns and the appearance of the full-auto Tippman SMGs. I watched some paintball stuff on TV last year and couldn’t believe what the “sport” had become. All the people were now dressed like motorcycle riders, and if you watch carefully, you can see that many of them aren’t even looking at all when they’re firing. It reminds of a film I have of the Marines at Hue City in Vietnam. Lots of M-16A1s being raised over cover and fired with only fingers exposed to the enemy. Sure, you don’t get hit that way, but it’s sure no way to win a war. Has anyone here ever read on the bullet-to-kill rations in WW1 v/s WW2 and then v/s Vietnam? It took a shipload of rifle/MG ammo in Vietnam to get just one kill. I was at NW Tactical one day just before they closed it down and I overheard a guy talking to another one about a “gravity hopper” he was making for an airsoft weapon. Sounds frighteningly close to what paintball guns are like now, for my tastes. Paintball to me was still fun when you had a finite number of rounds. I actually used to whack people all the time with my PGP (it was a bare-bones shotgun-action pistol). I’d pair up with some folks will full-auto stuff. I’d take cover with them, let them fire a bunch of bursts, then while they kept the other team occupied, would often just walk right up to the other guys and pop them all. Usually they had no idea anyone was even there until they were all hit. Think of it. A guy standing up out in the open with only a single shot weapon takes on a bunker with eight guys and waxes them all. I did it at least once every time I went out. I once busted a seal in my gun and refused to leave the event. I pulled out a slingshot and a hand full of paintballs and took out the entire opposite team (over a dozen of them) within five minutes. All of them had been doing it for a longer time than I had. All thought their expensive gear would solve any problems. None of them ever lived it down when they found out “silent paint” can be launched from a $3.00 weapon. And when I went active duty, I often handled the OPFOR, and I’d play merry heck with the other side. In Army ROTC, I personally waxed so many of the MS-3 cadets (the ones getting ready for advanced camp) that I was taken off that duty because I was messing with their confidence levels. And when I was doing it on active duty, I even once managed to mount a MILES emitter on the end of a M1903 Springfield (five shots, strip clip fed single shot). Going up against a fire team of about 12 men, I managed to pop ten of them before their SAW gunner saw me. And that was only because I had to relocate to reload. I have no more high-speed skills than anyone else. I just have a background of real-life shooting and hunting. And I was dirt poor for a lot of that. Bullets cost money. And once I got into WW2 re-enacting, I found myself at events that lasted an entire weekend where I got involved in all kinds of large firefights. But I never shot at anything I wouldn’t possibly be able to hit in real life. I went some large events where I never even finished off one clip of .30-06 blanks (a clip for an M-1 only carries eight rounds) even though there was firing all around me. If I never saw someone that I wouldn’t be able to hit, I didn’t bother to shoot. Let the “spray and pray” crowd do that. Fire discipline. I swear it must be a lost art these days. And it isn’t me being cheap that kept me from popping blanks. I also did that on active duty where Uncle Sam was footing the bill for the fireworks. I firmly think that anyone who grew up a shooter but had little money for the bullets is more likely to be naturally better at it. All the great citizen soldiers were all from hardscrapple backgrounds. Alvin York, Audie Murphy, guys like that all came from next to nothing. Conservation is the key to battlefield success. Look at the Rangers at Mogadishu in 93. They went in over confident, sprayed ammo all over the place and soon found themselves in a hairball with not enough ammo. Without good air support, they’d have been slaughtered. I’ve read through these forums, and I roll my eyes at lot of it. Lots of people here think that in a game you need the most expensive gear you can find. Good gear alone won’t help you. Look at what the VC in ‘Nam was able to do with almost Neolithic conditions and technology. Expensive toys won’t get you out of a scrap. Ability will. Hopefully this weekend, I’ll be in the middle of my very first tactical airsoft event. I’m looking forward to it. My guns won’t be the best out there (ICS MP-5, and a WE hi-capa), neither will my duds (probably my WW2 HBT uniform with my jungle boots and a Dutch camo smock, as I’m again OPFOR). But I fully expect to make a good accounting of myself because I have had good training, always exercise good fire discipline, and above all, I have patience. I have to agree. I am a budgeted airsoft sniper. I am nowhere near pro or hardcore verterans like some people. I have an XM8 sniper rifle that uses .25s. Just recently my friends and I were playing a battle when my friend's AK ran out of ammo. He also uses .25s. He asks me if he could use some of my bbs. I said sure, reluctantly, as I watched 300 bbs disappear into his hicap. After that day he has used 500 bbs..... No kills. I have used 30 bbs, 5 kills, 5 headshots. Those bbs cost 10$ per 2000! and to see some blindfirer wasting bbs made want to pull my hair out. This kid only used Auto. No bursts, just FUll 10 sec sprays[/u]. That just goes to show that conservative fire and more DELIBERATE fire will get you more kills -------------------- ![]() |
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Jun 7 2008, 12:03 PM
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#105
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![]() Gearbox Addict Group: Elite Posts: 1,374 Joined: 20-January 07 From: Santa Cruz, California OWNAGE:100% Member No.: 27,191 Your Temperament Score? Trader Rating: 1 (100%) Add Feedback for Mp5man |
necro post ^
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Oct 31 2008, 07:35 PM
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#106
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![]() ASF Immigrant Group: user_has_broken_email Posts: 47 Joined: 14-October 08 Member No.: 44,055 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Type1337 |
The really sad thing about this entire thread was that the first point made here even had to be made at all. One of the biggest reasons I quit doing paintball (back in the 1980s) was the high-capacity boxes everyone started to have on their guns and the appearance of the full-auto Tippman SMGs. I watched some paintball stuff on TV last year and couldn’t believe what the “sport” had become. All the people were now dressed like motorcycle riders, and if you watch carefully, you can see that many of them aren’t even looking at all when they’re firing. It reminds of a film I have of the Marines at Hue City in Vietnam. Lots of M-16A1s being raised over cover and fired with only fingers exposed to the enemy. Sure, you don’t get hit that way, but it’s sure no way to win a war. Has anyone here ever read on the bullet-to-kill rations in WW1 v/s WW2 and then v/s Vietnam? It took a shipload of rifle/MG ammo in Vietnam to get just one kill. I was at NW Tactical one day just before they closed it down and I overheard a guy talking to another one about a “gravity hopper” he was making for an airsoft weapon. Sounds frighteningly close to what paintball guns are like now, for my tastes. Paintball to me was still fun when you had a finite number of rounds. I actually used to whack people all the time with my PGP (it was a bare-bones shotgun-action pistol). I’d pair up with some folks will full-auto stuff. I’d take cover with them, let them fire a bunch of bursts, then while they kept the other team occupied, would often just walk right up to the other guys and pop them all. Usually they had no idea anyone was even there until they were all hit. Think of it. A guy standing up out in the open with only a single shot weapon takes on a bunker with eight guys and waxes them all. I did it at least once every time I went out. I once busted a seal in my gun and refused to leave the event. I pulled out a slingshot and a hand full of paintballs and took out the entire opposite team (over a dozen of them) within five minutes. All of them had been doing it for a longer time than I had. All thought their expensive gear would solve any problems. None of them ever lived it down when they found out “silent paint” can be launched from a $3.00 weapon. And when I went active duty, I often handled the OPFOR, and I’d play merry heck with the other side. In Army ROTC, I personally waxed so many of the MS-3 cadets (the ones getting ready for advanced camp) that I was taken off that duty because I was messing with their confidence levels. And when I was doing it on active duty, I even once managed to mount a MILES emitter on the end of a M1903 Springfield (five shots, strip clip fed single shot). Going up against a fire team of about 12 men, I managed to pop ten of them before their SAW gunner saw me. And that was only because I had to relocate to reload. I have no more high-speed skills than anyone else. I just have a background of real-life shooting and hunting. And I was dirt poor for a lot of that. Bullets cost money. And once I got into WW2 re-enacting, I found myself at events that lasted an entire weekend where I got involved in all kinds of large firefights. But I never shot at anything I wouldn’t possibly be able to hit in real life. I went some large events where I never even finished off one clip of .30-06 blanks (a clip for an M-1 only carries eight rounds) even though there was firing all around me. If I never saw someone that I wouldn’t be able to hit, I didn’t bother to shoot. Let the “spray and pray” crowd do that. Fire discipline. I swear it must be a lost art these days. And it isn’t me being cheap that kept me from popping blanks. I also did that on active duty where Uncle Sam was footing the bill for the fireworks. I firmly think that anyone who grew up a shooter but had little money for the bullets is more likely to be naturally better at it. All the great citizen soldiers were all from hardscrapple backgrounds. Alvin York, Audie Murphy, guys like that all came from next to nothing. Conservation is the key to battlefield success. Look at the Rangers at Mogadishu in 93. They went in over confident, sprayed ammo all over the place and soon found themselves in a hairball with not enough ammo. Without good air support, they’d have been slaughtered. I’ve read through these forums, and I roll my eyes at lot of it. Lots of people here think that in a game you need the most expensive gear you can find. Good gear alone won’t help you. Look at what the VC in ‘Nam was able to do with almost Neolithic conditions and technology. Expensive toys won’t get you out of a scrap. Ability will. Hopefully this weekend, I’ll be in the middle of my very first tactical airsoft event. I’m looking forward to it. My guns won’t be the best out there (ICS MP-5, and a WE hi-capa), neither will my duds (probably my WW2 HBT uniform with my jungle boots and a Dutch camo smock, as I’m again OPFOR). But I fully expect to make a good accounting of myself because I have had good training, always exercise good fire discipline, and above all, I have patience. This has got to be one of the greatest things I have read on this forum. All too often, people will drain hundreds of rounds by going through a round rambo style. When I play with my friends, 'Dan' often runs out of ammo several times in a game and has taken to carrying multiple speedloaders and bags of ammo. And most of the time, I defeat him with his spring M14. When I used to use his MP5, I took the 30 round mag over the 150 round mag because I felt there was less temptation to spray. When I purchase my next gun, the UTG AK-74M, I am also buying two 50 round magazines to use in place of the high-caps. But, I'm not forsaking full auto completely. If my team ever needs a support gunner, high caps will help to give suppressing fire. But, I'm still going to exercise restraint so I don't drain all my ammo. -------------------- ![]() ![]() |
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Mar 23 2009, 05:48 PM
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#107
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ASF Immigrant Group: Member Posts: 4 Joined: 20-March 09 Member No.: 47,208 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for CBjeebs |
This is absolutely true. My friend and I really enjoy paintball, but don't want to fork out the 1000+ bucks for a good gun, so we always just use rental guns. However, because of this we are often more mobile, stealthy, and ammo conservative than the "pros". I will never forget the game that I took out 2 players with absolutely no ammo, using nothing but planned movement, strategy, and the mercy kill rule. Gee, maybe thats because in the WW's they had rifles, and in Vietnam they had freakin M-16's. And oh yeah, Vietnam was in A JUNGLE. Sorry man, I agree with whatcha said about how dumb spray and pray is, but sometimes my debater mode takes over and I have to reveal why a given statistic or argument is ridonculous. sorry for bringing up this old topic, but I just have to say that you're wrong. in both world wars there were machine guns. in WW1 the machine guns were only mounted and not that efficient, but they still had them, and by WW2 the machine guns were better and more versatile. machine guns didn't come about in the vietnam war... |
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Jul 15 2009, 10:36 AM
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#108
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ASF Immigrant Group: Member Posts: 22 Joined: 4-April 08 Member No.: 38,128 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for scarecrow |
I completely agree with ardrummer! when I started 2 years ago and only had a stock shotgun lent to me by my friend I was the sneakyest sob my team had ever seen. I would go places nobody else would dare, my team would let me go hunt down some baddies, and I would! even though we were all still new and my friend's ak-47 and his brothers m-14 were the biggest scarryes guns in the group I was still easily one of the most effective players because I could pop up behind the enemy and smack a couple plastic bbs into the back of their head (if I gotlucky...I still used .12s). Now as the group is constantly upgrading and as I am upgrading (I still use stock guns like echo1) I have noticed that I am no longer a hunter like I used to be. maybe its because people are getting better at detecting people but I have not gone on a successful loner strike and I feel more and mor driven to just get into a shootout at range instead of snaking slowly up on my opposition. I will admit tho that I do practice trigger discaplnie and rarely go hrough more that 1 hi-cap magazine in 2 30-60 minute games (suppressing fire included).
-------------------- War is inevitable. Games are fun. Does that make wargames inevitable fun? I LIKE TO THINK SO!!!
www.myspace.com/113thghosts visit my small team's myspace here. |
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Oct 2 2009, 12:55 AM
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#109
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![]() ASF Immigrant Group: Member Posts: 21 Joined: 30-September 09 Member No.: 52,043 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Duchy |
I totally agree with you!!!!
-------------------- AGO ERGO SUM
Duchy, 1st Sergeant Element Alpha, KSI -Armory- BI 5781 Galaxy D90 Tactical Master 92FS |
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Nov 15 2009, 12:37 PM
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#110
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ASF Immigrant Group: Member Posts: 11 Joined: 14-November 09 From: Sterling IL Member No.: 52,969 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Assassin Nite |
Thank you for sharing this information. My friends and are looking to start a team soon and I think this "Article" will be most iteresting to them. Thanks again ardrummer292. Assassin Nite out
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May 1 2010, 01:18 AM
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#111
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![]() ASF Citizen Group: Member Posts: 98 Joined: 28-January 10 From: May or may not be in ohio Member No.: 54,613 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for colt1911 |
I agree with all of that. Firepower can win you a fight but It's not as fun. I have a CYMA thompson, 360 fps, accurate, good sights and I do very well with it because it is not as good as the other guns I'm against. Having a less fast RPS gun can help with trigger discipline and alertness, etc.. But then again, some people are just good with trigger discipline. I have an easy time controlling my 20 RPS mac 11, and I'm just good with it as my thompson. The best way to get good trigger discipline IMO is to practice, practice, practice, and I think my experience with real guns may have help me realize my way of firing. A guy with a 400 fps, 20 RPS, dead accurate AR is not much compared to a smart, alert, and skilled guy with a 300 fps, 5 RPS SMG.
-------------------- ![]() Stay thirsty my friends. |
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Jul 6 2010, 11:55 AM
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#112
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![]() belt fed pl0x Group: Elite Posts: 2,964 Joined: 1-June 04 From: NAB Little Creek, Virginia Beach, VA Member No.: 9,053 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for ardrummer292 |
What Iam trying to get at, is if you have a heavy trigger finger in airsoft. Buy that support weapon and put that base of fire were your SL tells you to.......that's OK. This is something that I've learned, both in airsoft and as a professional machine gunner. Sometimes volume of fire is necessary, but should be well supplemented with accurate fire. I'll expound later on what I've learned, as I'm in Iraq and bored out of my mind. :P |
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Sep 5 2010, 10:55 PM
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#113
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ASF Immigrant Group: Member Posts: 39 Joined: 19-January 10 From: Florida Member No.: 54,378 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Mr.Nitro |
this made me feel really good I recently sold my KWA M4 for some heavy cash and bought a simple UTG M3 and a full loadout for $100. I saved big cash. I was sick of playign with 8 highcaps and feeling "invicible" I know I can show my real skills with the UTG and do even better this is a very good post + 1
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Oct 10 2010, 12:53 AM
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#114
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ASF Citizen Group: Member Posts: 60 Joined: 25-September 10 Member No.: 60,425 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for Rukus |
In case #1, you would have a very relaxed approach to the skirmish. Everyone would be horrendously outgunned and you would be basically invincible to all enemy forces. You wouldn’t view the skirmish as much more than a shooting gallery, and would probably be sipping on a Coke while mowing down squad after squad of OPFOR soldiers. Your firepower is unparalleled, so your tactics and fieldcraft are completely irrelevant. Well, in that scenario I look back on my training and perform the Q maneuver. http://www.youtube.com/watch?v=7XzdZ4KcI8Y |
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Dec 13 2010, 06:48 PM
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#115
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ASF Citizen Group: Elite Posts: 1,017 Joined: 6-November 10 From: Virginia Member No.: 61,326 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for shlunka |
Firepower is Nothing: By Ardrummer292 My philosophy on fullauto, hicaps, and the combat psyche SITREP - OP: Thunder II, 08/29/2005 13:25 Bravo squad All you can hear is the whining sound of automatic gunfire around you. You see little blurs of white and hear the “swish” of bbs whizzing past you at 400 fps. You can hear bbs pinging off of your impossibly small piece of cover, a tree no more than a foot in diameter. You see your friends just across the path being pinned down behind stumps, some getting blasted in the face with a well-placed group of bbs. You yell over to them, “Cover me!” Unfortunately, there are only two members of your squad left: one has a GBB and a medic kit, while the other has an empty M4. You have no smoke grenades, and you only have one standard mag left. You MUST rejoin the remainder of your team to reach the objective. What to do... Most airsofters would slap that last mag in, flip their selector switch to full auto, and blindly blaze their way across the trail, hoping for the best. Isn’t it true? How else would you make it to the objective and complete the mission? Although some may deny such tactical decisions out of action, combat makes one forget all aspects of proper weapon handling technique (ESPECIALLY trigger discipline). Perhaps an analysis of common airsoft combat techniques should be noted to see how this situation could be rectified, or avoided altogether. I’d say that 95% of airsofters who have the capability to use fullauto in their guns use fullauto exclusively. Of the airsofters that have fullauto capability, I’d say that a solid 75% do NOT use short (3-5 round) bursts. Instead, they spray fullauto fire until they are content that their target has been thoroughly saturated. This is a problem. Although airsoft guns can carry FAR more ammunition than their realsteel counterparts, that doesn’t mean that their ammo supply is infinite. It may seem that way with weapons outfitted with a box or drum mag, but all magazines have their limits. Besides, the more confident a person is in the “infinite” nature of their gun’s ammo supply, the more likely they are to shoot at things that they otherwise wouldn’t waste ammo on. This explains the trend for milsim teams requiring realcap magazines. If people conserved ammo with box mags like they do with 30rd realcaps, there would be little, if any, problem with box mags on milsim teams. The more stress that is put on magazine capacity, the better one’s technique becomes. I’ve always considered airsoft a more intelligent and realistic alternative to paintball. That’s one of the main reasons that I started playing airsoft, actually. The paintball scene was turning into a spray-and-pray circus, complete with neon clothing and inflatable obstacles. Airsoft had the fun-factor of paintball, but with the realism and military combat discipline I craved. In my eyes, it was the perfect sport. I watched the videos, studied the guns, and had even attended a few local GBB skirmishes to get a feel for the game. After nearly a year of research, I’d gotten AEG and upgraded it to a skirmishable level (1.5J); I also purchased a TM M3 Super90 fullstock as an alternate main. Now, I need to find a big OP to really test my equipment and skills. Fast forward to OP: Thunder II, 08/29/2005. Night after night of fake CQB in my house should be paying off today. I am ready and rarin’ to go on my first big OP! Let’s hope airsoft is really all it’s cracked up to be... As I walk down the trail to OPORD base, I meet a few friends and decide that we’ll form a fireteam together. We assign each person a designation: SAW, DM, TL, Asst. TL, Point, or Rifleman. We also figure out the chain of command. As we walk in our little group, I spot a sniper performing a communications system check with his spotter while fiddling with his KA Dragunov’s bolt. My fireteam watches in awe as 6 men walk by us in full authentic gear, testing their GPS systems and lightheartedly cleaning mags and headset mouthpieces. I suddenly feel horribly underdressed in my black UnderArmor top, generic woodland pants, and Leapers loadbearing vest; I look away from the “pro” team in embarrassment and make a note to get some good gear before my next OP. We reach our base and begin a last-minute inventory of magazines, loose ammo, and any other accessories we may need when battling the enemy forces. I check my fireteam, making sure that everything is as it should be; all systems go. I give my TL a nervous thumbs-up and come to low ready, just as I had read in those Army Field Manuals. I place a reassuring hand on the shoulder of Point, who is at high ready in front of me. He is an avid paintballer, and this is his first airsoft game; he is armed with a CA MP5A4 and 2 200rd hicaps. BLAM! The starting signal goes off, and I provide overwatch as Point scouts ahead. We enter a wide field and are almost immediately engaged by an OPFOR fireteam. I can vaguely see the enemy SAW’s position, and pop up from my cover to take him out. To my surprise, I am not using my scope to aim; as a matter of fact, I am holding down my trigger and guiding the white stream of plastic into my target. Nearly 30 rounds later, I squat back down and do my best to reload my gun as our real SAW suppresses the OPFOR squad. We move into thick underbrush and continue on. Not ten minutes later, we are pinned down yet again by another OPFOR fireteam. This time, they are well-concealed in the thick underbrush of the forest; no one can spot them. I begin to spray plastic downrange and yell, “Go go go! I’ve got your 6! GO!” Suddenly, I notice that I am dry-firing; even more disturbing is the fact that I’m almost firing from my hip. I frantically try to reload, only to realize that I just wasted my entire hicap in under a minute and a half. I search my vest in a panic, thinking that I am out of ammo. Fortunately, I have one last magazine left; although it’s a standard, it’s a helluva lot better than nothing. I slap it in and begin to feel the gravity of my situation. My fireteam agreed ahead of time that no one was going to be left behind. Although we did take advantage of the opportunity to quote Blackhawk Down, it made sense to us; a team is a group of people that stick together, and that’s exactly what we were going to do. Once my teammates saw me dive for cover and panickedly search my vest, they knew I wasn’t going anywhere without their help. My TL quickly devises a plan to extract me from my position. Unfortunately, the OPFOR had moved into a good flanking position by that time and started picking off the COs of my team; namely, my TL and Asst. TL. So, I’m stuck with Point, SAW, Medic, and Rifleman. All 4 take up a defensive position and valiantly try to hold their ground. SAW ran out to me, spraying more plastic downrange at my unseen attackers; he was mowed down. Point also tries, double tapping all suspected locations (please note that a paintballer, a dreaded “spray-and-prayer,” was far more ammo conservative than the rest of us) while Rifleman supplies cover fire; Point was mowed down as well, although he got significantly farther than SAW did. Finally, I’m on my own. Rifleman isn’t going to move, because he’s needed back at the defensive position. Medic is too valuable because he can heal us on a limited basis; besides, all he has is a KJW 1911 GBB. I think out my options, slap my standard again to be sure that it ‘s in securely, and go into a low crouch. ‘Cover me!” I yell as I sprint to my team’s defensive position. I hear a series of dry-fires, a mumbled “sh*t” from Rifleman, and the whizzing of dozens of bbs past my head, now unimpeded by friendly suppressive fire. I dive into my team’s stronghold to an odd sight: Rifleman has an empty M4, while Medic is doing his best to lay down cover fire for my approach. I immediately turn around and train my gun on the source of the bbs. Now, I’m using my scope and being very careful to use semiauto only. As I provide precision cover fire for my team, they exfiltrate safely, leaving me to cover my own retreat. I am tagged in the arm on my way out, making it my first death of the game. What changed from my first 2 magazines? It seems like my last mag was the only one that really made a difference, while all others were simply wasted. Was I made more aware of my surroundings due to adverse circumstances? Yes. Was I concerned that I wasn’t going to make it out of that situation alive? Yes. Well, what made my trigger discipline change so much? The answer is simple: my combat psyche underwent a drastic change. The combat psyche is something that all airsofters, paintballers, and even those NERF lovers amongst us have. It is the mindset that we have during a skirmish. Each person has a unique combat psyche, although many peoples’ are very similar. Here’s an example: imagine that you’re at a large OP, about 200 AEG-wielding people strong. There are 2 extreme situations that I can utilize to illustrate the combat psyche: 1. You come armed with a mechanized walker, with miniguns sticking out of every available space. Hits only count on a 3’’ circle on the top of the walker’s body. You have a 400 fps AEG shooting with a cyclic rate of 2500rpm for your PDW, just in case your walker fails. You have Gen4 NVGs and all the other Gucci gear you can imagine if you decide to be a ground-pounder for a while. 2. You come armed with a 120 fps non-hopup springer pistol. You only have poor-quality 0.12g bbs and have no spare magazines. Your gear is very basic, and you lack the “latest and greatest” gear, like MARPAT digital camo, radios, or a hydration pack. In case #1, you would have a very relaxed approach to the skirmish. Everyone would be horrendously outgunned and you would be basically invincible to all enemy forces. You wouldn’t view the skirmish as much more than a shooting gallery, and would probably be sipping on a Coke while mowing down squad after squad of OPFOR soldiers. Your firepower is unparalleled, so your tactics and fieldcraft are completely irrelevant. In case #2, assuming you decided to tough it out, your situational awareness would be raised to an incredible level. You would be horribly outgunned by even the most basically armed AEG wielder, and therefore you must rely on your survival instincts and stealth skills first. Your firepower is nothing, so your tactics and fieldcraft are everything. You might be asking yourself why such extremes were used. The truth is, many people view a fullauto upgraded weapon as good reason to act like case #1: walking around with absolutely NO technique or ammo conservation, spraying bbs everywhere and acting like Rambo. This is a bad habit to get into, as the same firepower with a case #2 mindset would be incredibly effective. The problem lies here: how does one get into such a tactical, cautious, and intelligent combat psyche? The answer lies in firepower deprivation. Just as described in case #2, reducing one’s perceived firepower can increase one’s situational awareness exponentially. Sometimes, your gun won’t get you out of every bad situation. This is a little-accepted fact in airsoft circles, and it really is unfortunate; many skirmishes can be won through fieldcraft alone. This feeling of reduced firepower is the exact reason I tout TM shotties so much for use against AEGs. Their range is on par with, if not a bit less, than a stock AEG. Their power is the same as that of a stock AEG. Their ROF is easily a tenth of a stock AEG’s ROF, which makes them a challenge to use successfully in combat. Here is where the elevated combat psyche comes into play. Your mind is much more alert and “in the game,” allowing you to acquire targets faster, compensate for crosswinds more precisely, pick cover and concealment more wisely, and generally stay two mental steps ahead of your AEG-wielding buddies. The mental benefits of TM shotties disappear when they become the new standard for superior firepower, however. In a springer match, you’re better off with a TM handgun or some other less powerful weapon; again, this makes you rely more on your survival skills instead of your weapon. For some people, there is no cure for the triggerhappy blues. They will spray, they will miss, and they will run out of ammo faster than you can say “dead battery.” For others, though, tough times call for desperate mindsets, and those desperate mindsets pull the elite warriors out of many of us. I’ve been alongside some truly excellent airsofters who are the definition of “combat effective”; without their fullauto weaponry, they are reduced to combat ineffective shells of troops. Therefore, more power, ammo, and batteries to ‘em; give them what they need to succeed. For others of us, a more primal approach is needed. Going back to the basics can lead to some very interesting and educational experiences. OP: Thunder II Confirmed kill count - Upgraded 1.5J AEG: 0 confirmed kills Stock TM M3 Super90 fullstock shotgun: 7 confirmed kills ardrummer292 I do both of the techniques, I shoot on full auto but only when I have a good shot and if I have aimed carefully. I hide in bushes and trees and atack unexpectedly just when they think they are safe! I have maintained a 2-1 kill ratio for several years now. But on one occasion I was outnumbered 3-1 and I had no ammo but just the sound of my full auto gun from ten feet away was enough to scare them off. -------------------- Click HERE to join the ASF Chatroom!
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Apr 9 2011, 11:20 AM
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#116
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ASF Immigrant Group: Member Posts: 48 Joined: 10-December 10 From: Southern Florida Member No.: 62,174 Your Temperament Score? Trader Rating: 0 (0%) Add Feedback for OhSoRandomJoe |
You've lost your mind.. Yes you can provide suppressive and selective fire with semi. If you want to lower your ROF, upgrade your gun, with the proper gear ratio your guns ROF will slow down. But until Mauri comes out with a browning automatic rifle, you're out of luck. When you have quality airsoft rifles, you will stop making comments like that. Just thought I'd like to say, if they EVER make a BAR, I want it ^^ Anyways, great article, I've had experiences where full auto, high caps, and superior firepower makes your enemies too cocky (in my first small skirmish too!); Backyard at a friends house, 6 person simple CTF game. Each team of 3 had one guy with a Metal GB AEG, at least one LPEG, and some springer pistols. Our guy with a Metal GB AEG was a fine example of a good player. Either used semi auto or small bursts of full auto, only shot when he saw a target or for covering fire, I should also add he was the youngest player. The other team's Metal GB user... Very cocky, loved to spray, and STILL missed at a range UNDER 50 feet! I was hiding behind an inflatable raft we used for cover, holding my first electric gun I ever had: a Crossman Tac-R71. Horrible range, accuracy, and FPS, but decently fun to use for backyard airsoft games. Anyways, hiding behind my raft, I peeked around the corner and saw a scary sight: The other teams Metal GB AEG user rushing up the field, AK at hip, looking like a genuine terrorist. It was the next part that made me proud: He tripped, falling face first. On his way back up, I poked my LPEG over the raft, and fire a small burst out at him. "HIT!" he yelled, and I was amazed. I thought for sure we were about to lose, but obviously he got a little too cocky. -------------------- ![]() |
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Lo-Fi Version | Time is now: 12th February 2012 - 12:47 AM |