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This is a WIP with some missing operational information. It is mostly complete and I hope you enjoy it. The factions are for pure entertainment, are not meant to offend anyone in or from those factions, and they can be changed if you wish to.

GAME RULES

Preparing:
The act of preparing is planning for the next stage as a team, and a little stage information is leaked to your team.
Capturing an Objective:
To capture an objective, the capturer must raise their flag in the objective zone. The defender may take back the objective at any time and raise their flag and vice-versa. UN raises a UN flag.

Medkits:
Medics (one per squad) can carry medkits. A medic carries 20 medkits at the start of a round. A medkit is a white ribbon tied around a player’s arm to revive them. If no medkit is applied within 5 minutes of the player being hit, they die and respawn.
Reconnaissance:
When doing reconnaissance, a team sends troops behind enemy lines, undetected, armed only with semi-automatic weapons. If the troops are discovered, they may be shot. If they are hit, they go to their normal respawn.

Hit Rules:
If you are hit anywhere, you have two options. One is to walk back to the respawn and start playing. The second is to sit down and begin your 5 minute bleedout period, where a medic can heal you with a medpack within 5 minutes of your hit. If 5 minutes pass with no medical attention, you walk back to the respawn and continue playing.

BASIC FIELD RULES ALSO APPLY

THE GAME

Background:

The year is 2016. A new cold war has begun between Russia and the United States. Russia has taken over or allied with most of the surrounding countries and plans to have world domination. The taken over countries have organized small resistances, but they are going nowhere. The UN peacekeepers have been called in to help resistances take back sections of their countries. Other countries around Russian have been fighting for themselves and formed a mutual opposition to Russia with the United States.

Countries Allied with Russia:
• China
• North Korea

Land Taken Over By Russia:
• Mongolia
• Kazakhstan
• Ukraine
• Belarus
• Latvia
• Estonia
• Lithuania
• Finland
• Sweden
• Norway
• Poland
• Czech Republic
• Slovakia
• Hungary
• Romania
• Bulgaria
• Bosnia and Herzegovina
• Croatia
• Slovenia
• Serbia
• Macedonia
• Greece
• Albania
• Uzbekistan
• Turkmenistan
• Kyrgyzstan
• Tajikistan
• Japan
• Georgia
• Azerbaijan
• Montenegro
• Armenia

Countries Allied with the United States:
• South Korea
• Austria
• Cyprus
• Denmark
• Germany
• Italy
• Turkey
• India

Map:

Red – Owned by Russia
Yellow – Allied with Russia
Blue – Alliance Against Russia
White – Neutral or Uninvolved

Player Teams:
UN: Olive Drab BDUs, Light Blue Helmet, flag patch of country you represent
Alliance Against Russia: Tan Camouflage, flag patch of country you represent
Russia: Black/Grey BDUs/Camo, Russian flag patch
Russian Foreign-Stationed Troops: Woodland Camo, flag patch of country you are stationed in
Russian Allies: Blue solid colors or blue camo, flag of country you represent

NPC Teams:
Resistance: Civilian Clothes with minimal tactical gear, keep it low tech, may only fire semi-auto until final stage

UN Information:
Main Objective: Fight alongside the Resistance and take back countries
Organization: If needed, you will squad up based on country. A leader will be selected for each country and the overall leader will be an NPC.

Alliance Against Russia Information:
Main Objective: Defeat Russian Forces
Organization: If needed, you will squad up based on country. A leader will be selected for each country and the overall leader will be an NPC.

Russia Information:
Main Objective: Hold off the Alliance Against Russia
Organization: Squads will be created prior to the game. You may sign up as a squad or request to be squadded. The overall leader will be and NPC.

Russian Foreign-Stationed Troops Information:
Main Objective: Hold off UN and Resistance
Organization: Squads will be created prior to the game. You may sign up as a squad or request to be squadded. The overall leader will be and NPC.

Russian Allies Information:
Main Objective: Assist Russia and Russian Foreign-Stationed Troops in their battles
Organization: If needed, you will squad up based on country. A leader will be selected for each country and the overall leader will be an NPC.

Resistance Information:
Main Objective: Take over Russian-Occupied countries
Organization: If needed, you will squad up based on country. A leader will be preselected for each country and the overall leader will be preselected.

Team Powers:
UN: they can resupply with ammo, medkits, and other resources
Alliance Against Russia: they can call UNPROFOR for reinforcements in their battle
Russia: they can resupply with ammo, medkits, and other resources
Russian Foreign-Stationed Troops: they can call for Russian reinforcements in their battle
Russian Allies: they can send reconnaissance troops in battle behind enemy lines
Resistance: they can send reconnaissance troops in battle behind enemy lines

Team Between-Battle Actions (only applicable between Stages 1 and 2 unless noted with an asterisk (*)):
*UN: Access to advanced maps and battle planning sessions
Alliance Against Russia: Free reconnaissance session in any objective area if not already controlled
*Russia: Access to advanced maps and battle planning sessions
Russian Foreign-Stationed Troops: Can crash reconnaissance in objectives they control. If they shoot a reconning Resistance member, their whole squad must leave recon.
Russian Allies: Can crash reconnaissance in objectives they control. If they shoot a reconning Alliance Against Russia member, their whole squad must leave recon.
Resistance: Free reconnaissance session in their squad’s objective area if not already controlled

VIPs:
UN: Oliver De La Généreux, UN Peacekeeping Under-Secretary-General
Alliance Against Russia: Steven Kiser, US President
Russia: Aleksy Bazarov, Russian Communist Dictator
Russian Foreign-Stationed Troops: Viktor Balashov, Governor of Russian captured territories
Russian Allies: Cheng Li, Chinese-Korean Dictator
Resistance: Milan Sedláček, face of the Resistance


What to do with VIPs:
Protect them. If they are killed, you lose your power and between game action.

Downed Pilots:
There will be NPC downed pilots scattered around the battlefield. The teams want to find them and bring them to their main base. This will allow them to copy (not steal) another team’s power for the next round, so they have two powers, or if their VIP was killed, one power. The pilots are each armed with a pistol and can fire at the rescuers/capturers. If he does shoot, the rescuers/capturers can either take him out or convince him to stop firing.

GAME STAGE INFORMATION

Stage 1 Objectives:

UN: Assist Resistance in taking over their individual country’s objective. The UN squads will be assigned to different Resistance countries. They will essentially become the Resistance, but in different uniforms. See Resistance objective for more information.
Alliance Against Russia: Capture the majority of the objectives
Russia: Defend and hold majority of the objectives
Russian Foreign-Stationed Troops: Defend and hold majority of the objectives
Russian Allies: Assist Russia in defending and holding majority of the objectives
Resistance: Take over objective of your squad’s country

Stage 1 Battles:
Battle 1: UN and Resistance attacking Russian Foreign-Stationed Troops
Battle 2: Alliance Against Russia attacking Russia and Russian Allies

How to End:
When minimum objective requirements are met for one side of each battle

Stage 1 Objective List:
Battle 1:
• Mongolia
• Kazakhstan
• Ukraine
• Belarus
• Latvia
• Estonia
• Lithuania
• Finland
• Sweden
• Norway
• Poland
• Czech Republic
• Slovakia
• Hungary
• Romania
• Bulgaria
• Bosnia and Herzegovina
• Croatia
• Slovenia
• Serbia
• Macedonia
• Greece
• Albania
• Uzbekistan
• Turkmenistan
• Kyrgyzstan
• Tajikistan
• Japan
• Georgia
• Azerbaijan
• Montenegro
• Armenia
Battle 2:
• China
• North Korea
• Russia

Stage 2 Objectives:
UN: Assist Resistance in taking over remaining objectives. If all are taken, join Alliance Against Russia for the stage and follow their objective. If all are controlled by Russian forces, sit out round.
Alliance Against Russia: Capture remaining objectives. If all are taken, spend the stage preparing for a final battle against Russian forces. If all are controlled by Russian forces, sit out round.
Russia: Defend/take back all objectives. If all are controlled by opposition, sit out round. If all are controlled by you, prepare for final battle against Anti-Russian forces.
Russian Foreign-Stationed Troops: Defend/take back all objectives. If all are controlled by opposition, sit out round. If all are controlled by you, prepare for final battle against Anti-Russian forces.
Russian Allies: Defend/take back all objectives. If all are controlled by opposition, sit out round. If all are controlled by you, prepare for final battle against Anti-Russian forces.
Resistance: Take remaining objectives. If all are taken, spend the stage preparing for a final battle against Russian forces. If all are controlled by Russian forces, sit out round.

Stage 2 Battles:
Battle 1: UN and Resistance attacking Russian Foreign-Stationed Troops
Battle 2: Alliance Against Russia attacking Russia and Russian Allies

How to End:
When all objectives are controlled by one side of the battle

Stage 2 Objective List:
Battle 1:
• Mongolia
• Kazakhstan
• Ukraine
• Belarus
• Latvia
• Estonia
• Lithuania
• Finland
• Sweden
• Norway
• Poland
• Czech Republic
• Slovakia
• Hungary
• Romania
• Bulgaria
• Bosnia and Herzegovina
• Croatia
• Slovenia
• Serbia
• Macedonia
• Greece
• Albania
• Uzbekistan
• Turkmenistan
• Kyrgyzstan
• Tajikistan
• Japan
• Georgia
• Azerbaijan
• Montenegro
• Armenia
Battle 2:
• China
• North Korea
• Russia

Stage 3 Team Changes:
UN, Alliance Against Russia, and Resistance combine into Anti-Russian Forces
Russia, Russian Foreign-Stationed Troops, and Russian Allies combine into Russian Forces
Powers combine

Stage 3 Information:
This stage is somewhat of a capture the flag game. The teams must defend their objective flag while at the same time they must raise their own in the other objective area. The respawn point is far away as to give a team time to execute a plan while players of the enemy team are dead.

Stage 3 Objectives:
Anti-Russian Forces: Defend Anti-Russian objective flag and raise Anti-Russian flag in enemy objective area.
Russian Forces: Defend Russian objective flag and raise Russian flag in enemy objective area.

Stage 3 Battles:
Battle 1: Anti Russian Forces vs Russian Forces

How to End:
When one team controls all objective flags

Stage Objective List:
Battle 1:
• Russia
• Anti-Russia
Edited by UshankaHead

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Wow, that's pretty awesome! I couldn't read all of it because long pages of info are sometimes intimidating. :a-grin: but my friend will totally get all of this. How many people does it take? Maybe my friends and I could try it depending on that.

 

It can be really any number of people. It is really large scale, more meant for a large milsim event. You could do small battles with the battle being 1 objective of a round. Say you have a group of 6 guys. You could have them double on teams like having half of the guys on Russian Foreign-Stationed troops, 1/4 on Resistance, and 1/4 on UN battling over Mongolia. It would take a long time, but you could finish all of it. Happy hunting!

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Bump. Has anyone tried this?

 

(This is not a selfish post to bring myself to the top. It is to raise awareness of this scenario I worked on. I hope y'all enjoy it!)

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